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   Post reply ( Re: Rail Route - a rail network simulation indie game )
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Topic Summary
Posted by: mithril Posted on: Apr 13th, 2018, 6:24pm
Long time ago I discovered a Czech hobby rail network simulator called simply Brno (http://brnosim.wz.cz/) no surprise, it models railways around Moravian city of Brno. It is very different to other simulation games like Transport Tycoon because it is very realistic according to pictures and manual, it has almost the same interface as real dispatchers use for traffic control.
 
It cost me many sleepless nights and gave me many early mornings when I was still playing when the sun rose. But now it is more than 10 years old and it is not a real game it is just a simulator. You do not get any reward for playing (score or at least some delay statistics), if you want some "evolution" / "campaign", you just start at Sunday night (light traffic) and try to manage Monday morning (heavy trafic); and it tends to be quite repetitive you just route the trains. And it is in Czech only, including manual counting 55 pages of essential instructions how to use the simulator (without them, you are screwed).
 
So I persuaded one of my friends to create a real game Rail Route a rail network management and operations simulator. In our game (once finished), you negotiate contracts, build railroads, set up routes for trains and control the traffic. You unlock features to your dispatcher interface, upgrade railway network elements and research new technologies that allow you to automate the operations.
 

 
Planned features:
 
- rail network building
- dynamic traffic contracts
- research system
improve your dispatcher interface
research new rail network elements
upgrade existing elements
unlock automation of the tasks
- multiple game modes
career mode
challenge mode
puzzle mode
- in-game editor to create community based levels and scenarios, so that you can model your local / favourite railway.
 
Currently, we are in a prototyping phase and we will post updates about the progress of the game development. We would like to hear early feedback from the community so we will release playable prototypes regularly. Stay tuned!
 
Follow us (Twitter): @RailRouteGame
Homepage: https://railroute.bitrich.info
Posted by: mithril Posted on: Apr 17th, 2018, 10:02am
Playable demo of Rail Route is out!
 
Note that it's first polished prototype. We wanted it more like a game, so we added one scored level into it [​IMG]. Final game will be A LOT different in terms of game play.
 
But any feedback is more than welcome! Can you reach score of 27?
 
Download at our blog: https://railroute.bitrich.info/2018/04/17/demo-r0-1-released/
     
 
Posted by: mithril Posted on: Apr 20th, 2018, 5:25am
Now you can play the demo on-line without downloading the app. Click "Play (Web)" here: https://railroute.bitrich.info/2018/04/17/demo-r0-1-released/
Posted by: mithril Posted on: May 4th, 2018, 4:38pm
Update:

  • The simulators we drew inspiration from employ the player mainly with operational tasks... It is fun, too (at least for some), but we felt that it is not enough for a good multi-context game. Our player should benefit both his creativity and strategic thinking too! So the game lets him to build his own railroad.  
  • ... looked into the graphics of the UI a bit Rail Route now looks more like a game than a prototype!


 
Read full article: https://railroute.bitrich.info/2018/05/02/building-mode/
Posted by: mithril Posted on: May 17th, 2018, 4:45pm
Checkout out a blog post about manual routing. You can also try it yourself in a web build.